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You might remember playing video games in the classroom when you were a kid. Sitting down in front of an old-fashioned Apple computer and playing a game such as Oregon Trail could be a fun educational memory for you. Game-based learning is something that has the potential to be very effective and many people are making use of this game-based learning approach in the modern era. Take a look below at the pros and cons of game-based learning.

Potential Benefits

The potential benefits of using game-based learning are varied. Firstly, games are going to be a very good way to get kids interested in educational topics. Video games can help to present educational topics in ways that are fun for children. It might help kids to pay attention to subjects that they would otherwise shy away from.

Games can also be very versatile. A game does not have to simply focus on covering one subject only. You can use one game to teach kids about many different educational concepts. A game that has been developed well enough might help to teach kids about many fundamental educational topics. Game-based learning can also teach kids to think in different ways.

Video games can be very strategic and they teach kids to use their brains instead of just trying to use brute force to get through a problem. Even if you look at traditional video games that are meant for entertainment, you can see that many of them involve significant layers of strategy. Kids can benefit from thinking in new ways and learning to solve puzzles within a game world. It can help kids to learn how to use their intelligence and it can be a very rewarding experience.

Potential Negatives

The potential negatives of game-based learning aren’t really very pronounced. Game-based learning is basically a good thing but there are some negatives to watch out for. For instance, children might become so engaged in the game that they will not want to pay attention to other educational experiences. Also, this method of learning has not been tested for as long as text-based learning has.